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COASTAL 30" SHOWTIME 2 PLAYER

COASTAL 30" SHOWTIME 2 PLAYER

MS8656

Available in a variety of colors!
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TOUCHMAGIX CRAZY PRIZE

TOUCHMAGIX CRAZY PRIZE

MS8618

Take your shot to win crazy prizes Skillfully press the button at the right moment to shoot the capsule off the moving carousel into the winning hole. Auto prize replenish after every prize is won
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TOUCHMAGIX PUDGY PENGUIN POLAR CHALLENGE

TOUCHMAGIX PUDGY PENGUIN POLAR CHALLENGE

MS11645

Dive into the arctic adventure with Pudgy Penguins Redemption/Amusement Put your timing skills to test by jumping over the oncoming obstacles and set new records to win tickets. Play in single-player or two-player competitive mode. Unlock the bonus by beating the daily high and all-time high scores
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TOUCHMAGIX POP IT!

TOUCHMAGIX POP IT!

MS10355

Aim for the right colours using the joystick to move and drop balls on a 64-hole color grid to earn rewards. Game-in-game features to keep the players coming back for more First of its kind multi-direction ball drop game
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ANDAMIRO SPIDERMAN PUSHER 1 PL

ANDAMIRO SPIDERMAN PUSHER 1 PL

MS11730

The new one-player Spider-Man version retains the engaging gameplay of the original two-player model while offering a more compact configuration suitable for a variety of arcade settings and operators’ budgets.   True to the original, the one-player cabinet is adorned with striking Spider-Man motifs that immediately grab attention. Inside, players engage in the same kinetic gameplay experience that demands precision. Players fire coins causing them and Spider-Man’s iconic blue and red spheres to accumulate on the pusher platform. As the coins and balls amass, they inch closer to the pusher edge, eventually falling over.   Sleek design and gameplay Despite the size reduction, the one-player game maintains the core mechanics and interactive elements that made the original two-player model a big hit. It incorporates the same self-contained in-game elements – silver coins, small blue balls and big red balls – that players use to navigate through the game’s objectives.    Key mechanical features carried over from the two-player version include:   • The “auto-rotating coin-firing mechanism,” which emulates Spider-Man’s web-shooting gesture. Using a simple one-button activation, the firing feature enhances gameplay to launch coins in quick succession. The player times their shots to strike the illuminated targets.   • The “rapid auto shot event” that releases up to 45 coins in a 15-second interval (default), with adjustable time settings allowing for 30 to 90 bonus shots.   • The “Big Ball drop armature,” which pivots left to drop red balls onto the playfield.   However, there are a few differences. To accommodate the one-player’s compacted package, the Spider Sense gauge and Super Spin game that are present in the two-player version have been omitted. Instead, the one-player model boasts an expanded Big Ball game in which the prize layout has been updated to include seven target holes, comprised of six ticket value prizes and one for the super bonus, enhancing the reward structure for players.  Gameplay mechanics  Players aim to strike illuminated targets with coins to drop small blue balls onto the pusher platform and advance their position on Spider-Man’s journey map. Lighting up red markers on the map releases big red balls, and when the red balls are pushed over the ledge, the Big Ball game is activated.  The one-player Spider-Man Coin Pusher continues to deliver the engaging and immersive experience now in a space-efficient package. 
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COASTAL JUMPIN SPACE

COASTAL JUMPIN SPACE

MS9369

Jumping Space offers an innovative blend of sport and entertainment for your business. Players enter a circular cabin and jump on a trampoline, aiming to drop balls along various paths on a vertical wall in front of them. As the balls pass through sensors, they generate ticket winnings. The more balls that land within a certain time limit, the more tickets players win, creating an exciting and engaging experience. Product options: CR - Card Reader  CDN - Coin/ DBA w/ Tickets CD - Coin/ DBA w/o Tickets
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ANDAMIRO SUPERSTAR 2

ANDAMIRO SUPERSTAR 2

MS8302

Seamlessly blending nostalgia with innovation, SuperStar 2 reintroduces a time-tested merchandiser alongside a contemporary aesthetic. This prize vending powerhouse boasts a rugged all-steel, white cabinet adorned with Ticket Man™ hero graphics. With seven spacious product shelves (10” W. x 7” D.), adjustable to accommodate various product sizes, SuperStar 2 meets the demands of today’s merchandise-wise operators. Andamiro’s new prize merchandiser’s secure interior ensures peace of mind for operators, while the one-button control and 100% skill-based gameplay offer patrons an engaging experience. SuperStar 2 is perfect for amusement vending routes, enabling operators to tailor prize selections according to the needs of their locations and markets. Alternatively, seamlessly incorporating SuperStar2 into a ticket redemption venue is straightforward; operators can showcase ticket blocks, symbols or signage on the shelves, or opt for the use of Ticket-Man™ ticket boxes (pictured above), enhancing the machine’s aesthetic appeal.
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ANDAMIRO GUARDIANS OF THE GALAXY - TICKET COASTER

ANDAMIRO GUARDIANS OF THE GALAXY - TICKET COASTER

MS8301

Inspired by Marvel’s galactic misfit superheroes and built on Andamiro’s two-player Ticket Coaster platform, Guardians of the Galaxy is an entertaining gravity game for all ages. Players drop a ball (Power Stone) into the helix launcher, which in turn deposits the ball onto the lower straight track to complete the ride. There are nine GOTG character cars with ticket values. When a player lights up all nine ticket values, they win the super bonus. GOTG boasts great sound effects and graphics. It features 3D holographic fans on each player side.
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ANDAMIRO KRAZY BALLZ

ANDAMIRO KRAZY BALLZ

MS9813

Andamiro’s Krazy Ballz is a vibrant arcade game that stands out as a 4-player centerpiece. Krazy Ballz pits players against each other in a fast-paced competition; the objective is to collect balls that match their designated zone color – red, green, blue and yellow – with purple balls acting as wild cards. Set within a radial wind simulation dome, the game employs a centrifugal energy system to animate the balls in a chaotic motion. Players aim to be the first to gather four matching balls to win, while quickly ejecting opposing ones, with the added incentive of earning a 2,000-ticket Super Bonus by collecting four purple balls. Gameplay encourages quick thinking, strategy and agility, making it an engaging challenge for participants. Boasting a 75″ x 75″ footprint (about 39 sq.ft.) and appealing to a wide audience, Krazy Ballz promises to be a lasting attraction among multiplayer redemption game offerings.
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