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TOUCHMAGIX CRAZY PRIZE

TOUCHMAGIX CRAZY PRIZE

MS8618

Take your shot to win crazy prizes Skillfully press the button at the right moment to shoot the capsule off the moving carousel into the winning hole. Auto prize replenish after every prize is won
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TOUCHMAGIX PUDGY PENGUIN POLAR CHALLENGE

TOUCHMAGIX PUDGY PENGUIN POLAR CHALLENGE

MS11645

Dive into the arctic adventure with Pudgy Penguins Redemption/Amusement Put your timing skills to test by jumping over the oncoming obstacles and set new records to win tickets. Play in single-player or two-player competitive mode. Unlock the bonus by beating the daily high and all-time high scores
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TOUCHMAGIX POP IT!

TOUCHMAGIX POP IT!

MS10355

Aim for the right colours using the joystick to move and drop balls on a 64-hole color grid to earn rewards. Game-in-game features to keep the players coming back for more First of its kind multi-direction ball drop game
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SMART WINNERS BOX

SMART WINNERS BOX

MS6732

Set the Winners BoxTM next to any crane! Stock the crane with plastic eggs that hold a variety of prizes. Customers will win whatever they can grab, but they'll be hoping that the egg they get holds one of the keys to open the Winners BoxTM for bigger and better prizes!
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SMART 61" WINNER WINNER DBL

SMART 61" WINNER WINNER DBL

MS11721

Push N Win  is a great new skill-play merchandiser where a player aims a plunger at 1 of 4 targets to try to win a prize. Players move a mechanism left and right to align the plunger, then press the up button to release it. The plunger will then move horizontally toward the target. If the plunger successfully enters the target, the plunger will activate the corresponding merchandise coil and dispense a prize.
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ANDAMIRO SPIDERMAN PUSHER 1 PL

ANDAMIRO SPIDERMAN PUSHER 1 PL

MS11730

The new one-player Spider-Man version retains the engaging gameplay of the original two-player model while offering a more compact configuration suitable for a variety of arcade settings and operators’ budgets.   True to the original, the one-player cabinet is adorned with striking Spider-Man motifs that immediately grab attention. Inside, players engage in the same kinetic gameplay experience that demands precision. Players fire coins causing them and Spider-Man’s iconic blue and red spheres to accumulate on the pusher platform. As the coins and balls amass, they inch closer to the pusher edge, eventually falling over.   Sleek design and gameplay Despite the size reduction, the one-player game maintains the core mechanics and interactive elements that made the original two-player model a big hit. It incorporates the same self-contained in-game elements – silver coins, small blue balls and big red balls – that players use to navigate through the game’s objectives.    Key mechanical features carried over from the two-player version include:   • The “auto-rotating coin-firing mechanism,” which emulates Spider-Man’s web-shooting gesture. Using a simple one-button activation, the firing feature enhances gameplay to launch coins in quick succession. The player times their shots to strike the illuminated targets.   • The “rapid auto shot event” that releases up to 45 coins in a 15-second interval (default), with adjustable time settings allowing for 30 to 90 bonus shots.   • The “Big Ball drop armature,” which pivots left to drop red balls onto the playfield.   However, there are a few differences. To accommodate the one-player’s compacted package, the Spider Sense gauge and Super Spin game that are present in the two-player version have been omitted. Instead, the one-player model boasts an expanded Big Ball game in which the prize layout has been updated to include seven target holes, comprised of six ticket value prizes and one for the super bonus, enhancing the reward structure for players.  Gameplay mechanics  Players aim to strike illuminated targets with coins to drop small blue balls onto the pusher platform and advance their position on Spider-Man’s journey map. Lighting up red markers on the map releases big red balls, and when the red balls are pushed over the ledge, the Big Ball game is activated.  The one-player Spider-Man Coin Pusher continues to deliver the engaging and immersive experience now in a space-efficient package. 
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SMART 41" DOUBLE UP

SMART 41" DOUBLE UP

MS10715

With the Double Up line of cranes, players try to grab larger plush prizes on the left side, and if they fail, they still get to play the right side for smaller prizes or candy until they win. This “winner every time” approach will keep your customers coming back. Double Up is available in both 31″ and 41″ models. Features Include: Dual Prize Detection System, Rope Lights, “Play Till You Win, Winner Every Time”, Tempered Safety Glass, Tamper Resistant / Coat Hanger Proof Cabinet, Metal console with Happ Double Coin Mechanism, Locking Coin Box, Joystick, Interactive Sound System, Medium Claw / 3 Finger Candy Claw, Drop playfield, LED Credit/Timer Readout  
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BOB'S SPACE RACER CAT RACK

BOB'S SPACE RACER CAT RACK

MS9710

In redesigning this classic midway game, Bob's Space Racers took the Cat Rack game and made it  ATTENDANT FREE ! The  Cat Rack Attendant-Free Game (AFG)  provides players with an exciting and familiar play experience, all without the need for a game operator.  Once the game is started, multi-colored balls are released and the guest must throw the balls to knock down the targets in order to score as many points as they can before time runs out, making this a true game of skill.  Available in  MS9710 - 1 player MS97102 - 2 player MS97103 - 3 player Game Features: Group them together for greater profits and to fit your building size! Electronically controlled and flexible game settings and options. Built-in sensors that know when the guest has hit a target as well as when the ball is thrown and then resets the game for the next player. Distributes a specialty 2" x 4" ticket that can be exchanged for a prize or collected to trade for larger prizes!
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BOB'S SPACE RACER BAZOOKA BLAST

BOB'S SPACE RACER BAZOOKA BLAST

MS9714

This challenging and thrilling game provides the guests with fun without the need for an operator! The Bazooka Blast™ Attendant-Free Game (AFG) is one of Bob’s Space Racers’ games of skill and allows guests to launch projectiles at targets on the playing field. Once the game starts ,  the game automatically delivers projectiles to the player. The player must load the cannon and launch the projectile into one of the targets. The player gets multiple chances to hit the target, when they do, they win! This game comes standard with a special 4-inch prize ticket for unique prize redemption abilities. Available in  MS9714 - 1 player MS97142 - 2 player MS97143 - 3 player Game Features: Group them together for greater profits and to fit your building size! Built-in sensors that know when the guest has launched a projectile and then resets the game for the next player Programmable game settings and options provide a multitude of game play options and styles
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