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USED SEGA MARIO AND SONIC AT THE OLYMPIC GAMES TOKYO

USED SEGA MARIO AND SONIC AT THE OLYMPIC GAMES TOKYO

MS10259

Mario & Sonic at the Olympic Games Tokyo 2020  is the only official licensed arcade game for the Olympic Games Tokyo 2020! Players can participate in twelve events, including  GYMNASTICS ,  RUGBY, DISCUS THROW, TRIPLE JUMP, 100M, SPORT CLIMBING, SURFING  &  SWIMMING;  as well as four retro events DIVING, 110M HURDLES, SHOOTING and VAULT that pay homage to the Olympic Games Tokyo 1964. Choose from a legendary cast of characters  including MARIO, SONIC, LUIGI, AMY, TAILS, KNUCKLES, DR. EGGMAN, SHADOW, YOSHI, WARIO, BOWSER, PEACH, METAL SONIC, KOOPA JR, DONKEY KONG, VECTOR, WALUIGI, BLAZE, DAISY and SLIVER. FEATURES: 8 fun and challenging events to compete in 4 bonus retro events 20 favourite characters to choose from 55" Vertical HD screen for an immersive experience. Linkable up to 4 cabinets 3 button and foot sensor controls Disclaimer : The image displayed is a stock image and may not accurately represent the actual product. For authentic product images and detailed information, please reach out to Moss Sales directly.
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ANDAMIRO SPIDERMAN PUSHER 1 PL

ANDAMIRO SPIDERMAN PUSHER 1 PL

MS11730

The new one-player Spider-Man version retains the engaging gameplay of the original two-player model while offering a more compact configuration suitable for a variety of arcade settings and operators’ budgets.   True to the original, the one-player cabinet is adorned with striking Spider-Man motifs that immediately grab attention. Inside, players engage in the same kinetic gameplay experience that demands precision. Players fire coins causing them and Spider-Man’s iconic blue and red spheres to accumulate on the pusher platform. As the coins and balls amass, they inch closer to the pusher edge, eventually falling over.   Sleek design and gameplay Despite the size reduction, the one-player game maintains the core mechanics and interactive elements that made the original two-player model a big hit. It incorporates the same self-contained in-game elements – silver coins, small blue balls and big red balls – that players use to navigate through the game’s objectives.    Key mechanical features carried over from the two-player version include:   • The “auto-rotating coin-firing mechanism,” which emulates Spider-Man’s web-shooting gesture. Using a simple one-button activation, the firing feature enhances gameplay to launch coins in quick succession. The player times their shots to strike the illuminated targets.   • The “rapid auto shot event” that releases up to 45 coins in a 15-second interval (default), with adjustable time settings allowing for 30 to 90 bonus shots.   • The “Big Ball drop armature,” which pivots left to drop red balls onto the playfield.   However, there are a few differences. To accommodate the one-player’s compacted package, the Spider Sense gauge and Super Spin game that are present in the two-player version have been omitted. Instead, the one-player model boasts an expanded Big Ball game in which the prize layout has been updated to include seven target holes, comprised of six ticket value prizes and one for the super bonus, enhancing the reward structure for players.  Gameplay mechanics  Players aim to strike illuminated targets with coins to drop small blue balls onto the pusher platform and advance their position on Spider-Man’s journey map. Lighting up red markers on the map releases big red balls, and when the red balls are pushed over the ledge, the Big Ball game is activated.  The one-player Spider-Man Coin Pusher continues to deliver the engaging and immersive experience now in a space-efficient package. 
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USED SEGA LUIGI'S MANSION 2 PLAYER

USED SEGA LUIGI'S MANSION 2 PLAYER

MS9062

Guide clumsy Luigi through huge ghost-infested mansions on an action-packed ghost hunt just for arcades. Flash your Strobulb at the ghosts to stop them in their tracks and use the Poltergust 5000 to vacuum up the stunned ghost's energy. Once the number above the ghosts head reaches zero, he goes bye-bye! Armed with the ghost-sucking Poltergust 5000 and other new gadgets, not only will you have to capture ghosts, but also solve puzzles and battle monster-sized bosses. Can you and Luigi build up the courage to save the day? Disclaimer: The image displayed is a stock image and may not accurately represent the actual product. For authentic product images and detailed information, please reach out to Moss Sales directly.
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LAI HYPERSHOOT MARQUEE

LAI HYPERSHOOT MARQUEE

MS11035

HYPERSHOOT MARQUEE
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BENCHMARK MONSTER DROP 2 PL

BENCHMARK MONSTER DROP 2 PL

MS10869

Players skillfully time the ball drop to earn ticket values as displayed on the rotating wheel, a multiplay bonus ticket extravaganza, or win the cumulative Monster Bonus of tickets with a single bounce!
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BOB'S SPACE RACER CAT RACK

BOB'S SPACE RACER CAT RACK

MS9710

In redesigning this classic midway game, Bob's Space Racers took the Cat Rack game and made it  ATTENDANT FREE ! The  Cat Rack Attendant-Free Game (AFG)  provides players with an exciting and familiar play experience, all without the need for a game operator.  Once the game is started, multi-colored balls are released and the guest must throw the balls to knock down the targets in order to score as many points as they can before time runs out, making this a true game of skill.  Available in  MS9710 - 1 player MS97102 - 2 player MS97103 - 3 player Game Features: Group them together for greater profits and to fit your building size! Electronically controlled and flexible game settings and options. Built-in sensors that know when the guest has hit a target as well as when the ball is thrown and then resets the game for the next player. Distributes a specialty 2" x 4" ticket that can be exchanged for a prize or collected to trade for larger prizes!
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BOB'S SPACE RACER BAZOOKA BLAST

BOB'S SPACE RACER BAZOOKA BLAST

MS9714

This challenging and thrilling game provides the guests with fun without the need for an operator! The Bazooka Blast™ Attendant-Free Game (AFG) is one of Bob’s Space Racers’ games of skill and allows guests to launch projectiles at targets on the playing field. Once the game starts ,  the game automatically delivers projectiles to the player. The player must load the cannon and launch the projectile into one of the targets. The player gets multiple chances to hit the target, when they do, they win! This game comes standard with a special 4-inch prize ticket for unique prize redemption abilities. Available in  MS9714 - 1 player MS97142 - 2 player MS97143 - 3 player Game Features: Group them together for greater profits and to fit your building size! Built-in sensors that know when the guest has launched a projectile and then resets the game for the next player Programmable game settings and options provide a multitude of game play options and styles
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BOB'S SPACE RACER BASKETBALL

BOB'S SPACE RACER BASKETBALL

MS9718

Bob's Space Racers has taken this classic midway game and made it  ATTENDANT FREE ! The  Basketball Attendant-Free Game (AFG)  allows guests to play this fun and addicting game without the need for a game operator. Once the game is started, the game will automatically release regulation basketballs and the player must try to score as many points as they can before time runs out, making this game a true game of skill. Programmable game settings and options provide a multitude of game play options and styles. Available in  MS9718 - 1 player MS97182 - 2 player MS97183 - 3 player Game Features: Group them together for greater profits and to fit your building size! Electronically controlled and flexible game settings and options. Built-in sensors that know when the guest has thrown the basketball and then resets the game for the next player. Distributes a specialty 2" x 4" ticket that can be exchanged for a prize or collected to trade for larger prizes!
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BOB'S SPACE RACER ADD EM UP ROLL DOWN

BOB'S SPACE RACER ADD EM UP ROLL DOWN

MS9722

Bob's Space Racers' provides a fun-for-all-ages game while being  ATTENDANT FREE ! The  Roll Down Add'em Up Attendant-Free Game (AFG)  presents guests with an entertaining experience as they score to earn tickets, all without a game operator. Once the game has begun, the game will automatically release balls for the guest to roll down the seven-lane playing field, each lane labelled with varying point values, to score a predetermined amount of points in order to earn tickets.  Programmable game settings and options provide a multitude of game play options and styles.  Available in  MS9722 - 1 player MS97222 - 2 player MS97223 - 3 player Game Features: Electronically controlled and flexible game settings and options. Distributes a specialty 2" x 4" ticket that can be exchanged for a prize or collected to trade for larger prizes! Add game units to fit your building size!
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