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ICE HOOPLA

ICE HOOPLA

MS0179

This interactive action-pack game will provide fun for the whole family. This is a unique spin on an iconic classic.  Players use a "whimsical hoop" to hook all 7 LED lite pegs within the allotted time to reach the bonus round. A player can win the MEGA bonus round by hooking one hoop on the only lit bonus peg.  Hoopla is a perfect game that can be enjoyed by the family and played by a group. The mega marquee, with carnival-style lighting, is available when two or more units are put together. Hoopla Ticket Arcade Game Features: Bright and attractive cabinet featuring seven pegs Intuitive scoring system & control panel Large, seven-segment bonus display, along with a time clock Ticket dispenser included Product options: CD - Coin / DBA & Ticket Ready CR - Card Reader Ready
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IGPM 4 MONSTERS AIR HOCKEY

IGPM 4 MONSTERS AIR HOCKEY

MS6786

Works with bills and coins in all currencies and tokens Works with coin- and bill acceptor simultaneously Electronic coin acceptor included Family game Game for two players Lighting diodes on the playing field UV lamp Display showing number of credits, points gained and remaining game time 6 Pucks Light and sound effects during the game Shows actual score Shows remaining time
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IGPM BASKETBALL KIDS

IGPM BASKETBALL KIDS

MS11584

Electronic coin acceptor included Waterproof Easy and quick assembly / disassembly Moving basket Easy movable (6 castors with brakes) 5 balls included
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IGPM MAGIC AIR HOCKEY - KIDS

IGPM MAGIC AIR HOCKEY - KIDS

MS11586

Air Hockey Fun For Kids
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IGPM SPIDER AIR HOCKEY

IGPM SPIDER AIR HOCKEY

MS6791

Free game mode Works with bills and coins in all currencies and tokens Works with coin- and bill acceptor simultaneously Game for two players Lighting diodes on the playing field Perspex to separate the playing field Display showing number of credits, points gained and remaining game time 4 Pushers 6 Pucks Illuminated playing field Light and sound effects during the game Illuminated feet Easy and quick assembly / disassembly
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COAST TO COAST NITRO SPEED DRIVER 4 PL

COAST TO COAST NITRO SPEED DRIVER 4 PL

MS9702

UP TO 4 PLAYERS CAN COMPETE 65" LCD HD VIDEO DISPLAY FEEDBACK STEERING CONTROL PULSATING PLAYERS SEATS
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ICE QUARTERBACK PRO

ICE QUARTERBACK PRO

MS8998

HIT DON'T MISS! Footballs will dispense from the built-in conveyer belt. Players skillfully throw footballs at the pop out targets trying to correctly time and complete passes to score touchdowns. After 30 seconds of reading and reacting to hit targets, the last 15 seconds are rapid fire. WELCOME TO THE HALL OF FAME Once a player scores one hundred yards, they will be awarded a touchdown.  At the end of the game the players will receive a Quarterback rating based on accuracy and touchdowns thrown. If a player’s Quarterback rating is in the top 5 high scores it will be featured on the leaderboard. TWO IS BETTER THAN ONE Quarterback Pro has the option of two units with a Marquee. The marquee displays QBR and has the ability to link up between two games. MS8998CR - CARD READER READY MS8998CDN - COIN/DBA READY W/O TICKETS MS8998CD - COIN/DBA READY W/ TICKETS
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ICE DOUBLE DRIBBLE

ICE DOUBLE DRIBBLE

MS8987

PERFECT FOR PLAYERS OF ALL AGES! Players step up and shoot into the net, the more baskets you make the more points you score. The reduced height is less intimidating and allows younger players to compete against mom/dad or anyone they choose. The small (6 inch) basketball is perfect for players of all ages. DOUBLE THE PLAYERS, DOUBLE THE EARNINGS! Double dribble can be played in single player or 2 player mode (where the 2 players are playing their own individual games) or competitive mode (where both players coin in and compete against each other).  As players step up and shoot into the net, watch your earning double with this fun sports game for all ages. BONUS ROUND TO BREAK THE TIE! We understand how frustrating it can be when two participants are tied in a competition, and that’s why Double dribble features a tie-breaking bonus round. Score a basket in the first 30 seconds of the game and it will count as 2 points. Baskets in the last 15 seconds count as 3 points. If two players are tied after the first 45 seconds of play, there will be a 15 second bonus round to declare a winner. MS8987CR - CARD READER READY MS8987CDN - COIN/DBA READY W/O TICKETS MS8987CD - COIN/DBA READY W/ TICKETS
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ELAUT THE SMURFS - START THE BLUE QUEST

ELAUT THE SMURFS - START THE BLUE QUEST

MS8219

Features Large 24" monitor with interactivity for players. Collect all smurfurines surprises, packed inside each capsule. Collector cards, with RFID technology, for greater security. The Skill Stop Playfield Button
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